Types of Animation

by Chloe Vido

Animation is really an umbrella term for a variety of different techniques of adding movement to images (or inanimate objects). Although there are more, here are the four main ones designers find most useful:

1.       Traditional animation—Each frame is created individually, and then run sequentially for the illusion of movement. This is the historical root of animation, but its cost and time-commitment are the reasons animators developed more modern methods.

2.       2D vector-based animation—More advanced software lends its support to traditional animation. The principle is the same, but Flash and other vector-based animation tools generate many of the individual frames based on the animators’ input.

3.       3D animation (CGI)—A whole new way approach to animation, where computers generate all the imagery and animators input the movement and angles. CGI animation is said to be closer to puppetry and traditional animation—the animators focus more on controlling the movements and leave the visuals up to the computer.

4.       4. Stop motion—Individual frames are captured by manipulating and photographing real objects; most commonly known as claymation, but it can be used with more than just clay.  Think of any puppet film be Tim Burton or Laika. Although it’s as costly and time consuming as traditional animation, the final results often have a unique and priceless look.

No matter what, animation is an involved process. Drawing one well-made picture is hard enough, let alone thousands. That’s why animation is more of a lifelong discipline but it also can be a fun project for spare time and weekends! Here at Sawtooth, we offer a few of varieties of Animation. From Storyboarding, Stop Motion, to Rotoscoping. Come join us and explore new ways of being creative!


Learn more about Sawtooth Instructor Chloe Vido – https://www.clorindavido.com/